I suspect people will just keep their existing equipment running for as long as possible, and secondhand equipment will be worth almost as much as it was when new.
This won't last forever.
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I suspect people will just keep their existing equipment running for as long as possible, and secondhand equipment will be worth almost as much as it was when new.
This won't last forever.
I've been waiting for GPU prices to come back down to earth since 2019. I really hope you're right in a few more years.
Or they use upscaling as a crutch even harder and we get narratives that include your character having frosted glass for eyes to make up for the blur.
Cloud gaming is effectively impossible due to little things like the speed of light. Sure, you could play Civilization via cloud but good fucking luck with competitive shooters.
It's so stupid. It's a solution looking for a problem.
I'm happy that Google Stadia died.
That and the US being such a large market while having some of the worst internet in the developed world. Last I read only ¼ of the network is fiber
Would be cool to play civ5 on a long term server.
I'm thinking something that emails you when its your turn too. Like playing chess over mail.
What if everyone is on the cloud in the shooter?
Everyone can suffer together, yay
If big corporation fail to improve their games graphics, then gamers will have to find other criterias to choose what games to buy, like gameplay and actual content.
If anything, it will leave more space for indie games. And larger productions will either stagnate on graphics or start producing more cartoonish content.
We're just going to be demaking games incrementally as we scrounge older and older hardware for our mad max gaming PCs until we're playing a text adventure version of Minecraft on a green screen terminal.
Batman Lego just announced it was reducing ram recommendations to 16gb. Its a start
Reducing.. to 16GB?
It's over
Can't see either of these happening in the near future, TBH. They just failed to make cloud gaming happen after pouring tons of resources into it, but I also just can't believe that companies that make severely unoptimized games are going to change their ways.
That said, most gaming is already on phones, and many of the popular multiplayer games are already running fine on very weak hardware.
Some game houses are actually optimizing their game but it's very few and can be counted on the fingers of a single mutilated hand
I know. The ones who would do it in response to hardware shortages are mostly already doing it anyway. The ones who don't, won't.